January 31, 2023
January 31, 2023
I would argue that very few things are better than having a 1x1 interview with a research participant. The rich depth of conversation and insight you can reach is unimaginable. Usually, the participant enjoys talking about their experiences and sharing. And it is fascinating to listen to and understand how someone's mind works.
Interviews are my absolute favorite (I am biased), and I often default to them. But what if you could engage even more participants at that level?
And no, I am not talking about a focus group, as I don't believe in that as a sound and reliable methodology.
What I am talking about is running a customer day.
A customer day can have a lot of different connotations, so this is how I define mine:
A customer day is a day (or a few) when customers come into your office and interact with your team in various ways. As a result, your team can better empathize with customers directly outside "typical" research sessions within this space.
When I decided to do my first customer day, I knew it would be a considerable undertaking, but I felt like it was the best thing to do. I had been conducting research at the company for about a year. People were listening, and I was moving the research needle forward.
Many of my colleagues were coming to research sessions. I had initially set up mandatory research hours—the number of hours each colleague has to spend in research sessions per month—but people were now coming on their own and exceeding those hours.
However, I still felt like something was lacking. Since we did quite a few remote sessions (even back then!), I felt like there was a human context the team was missing. Even I was missing it!
So I decided to have a conversation with my manager. Neither of us believed that focus groups were a practical methodology, as they usually ended up challenging to facilitate with two people's opinions shining through.
Instead, we went in a different direction. We decided to invite some customers to our office for the day, where the team could interact with them, and the customers could share experiences. The goal was to get the team to empathize better with and feel closer to our customers—and view them as real people with real lives outside our product.
The first customer day was such a success that we ran them twice a year. At one point, we did a quarterly customer day at one organization. It is a fantastic way to have a great time with your customers, get your team excited and steeped in their experience, and get some interesting feedback.
I love planning customer days. There is something so exciting about hosting a bunch of customers and getting them to share their experiences with the team. It's the epitome of user research!
While they are a lot of hard work, there are a few things I've learned along the way to make them more manageable. Here is how I plan and run my customer days:
Before running off and inviting customers in a flurry of excitement, the best thing is to sit back and understand the goals and expected outcomes first.
As soon as the idea popped into my mind, I wanted to go to do it as quickly as possible. But, just like with a research plan, thinking of the goals and outcomes helped me structure the day. Without these criteria, I would have no idea how to measure success or what to plan.
My general goals for customer days include:
Expected outcomes are that colleagues can:
This information makes it a lot easier to plan a schedule that helps you and your teams achieve these outcomes!
The next step is to gauge interest. Once you write your goals and outcomes and what a customer day could entail, it's time to share it with other people and see what they think.
One note I will make is that if no one at your company comes to remote research sessions, a customer day may not be the best. Since it is a lot of work (and time) to put this together, you want to ensure there is a high level of interest.
One organization I worked at had a low research maturity. I thought a customer day might change that. Unfortunately, attendance was low, and colleagues were checking their email or running out for meetings. Ensure that everyone will be present and excited about the day before planning.
The last—and usually least exciting thing—is to organize a budget.
Whenever I am planning a customer day, I take into account:
Regarding incentives, it depends on your location and the roles you are recruiting. For one customer day, we paid participants $400 each to come for roughly six hours (including lunch). For another study, we paid participants $200, gave them a discount on the software, and entered them into a raffle to win an iPad.
Check with your legal department to see what you can and cannot do, and then fight for a budget!
The first thing I do is select a few dates and decide the amount of time the day will be.
I aim for about six hours (like a full-day workshop), including a lunch break, because this allows for many activities. It also gives time for breaks and for people to have natural and spontaneous conversations.
I've found that four hours goes by way too fast with all I want to accomplish, yet eight hours seems too overwhelming for most. But do what allows you to achieve your goals!
Next, I plan which customers or segments I will reach out to and how many.
I'll answer how many first because it is more straightforward: it depends on your budget. If you have a large budget, I would recommend inviting up to ten participants, but I try to go no lower than five. That means we can have multiple activities running simultaneously with different participants.
I decide who to invite by sending the list of goals to my colleagues and asking them about ideas they want to explore, the feedback they need to get, and questions they'd like answered. With this information, I can better recruit participants. It's a very similar process to a typical research project!
And finally, we get to the fun stuff! I plan activities based on the goals of the customer day. So let's put the goals from above into broader categories:
GoalsResultsHelping the team better empathize with and feel closer to customersDeep understandingGetting feedback on ideas and designs that we haven't yet had the time to tackleTangible feedbackInnovating with the team and customers together for the next steps of the productInnovationAllowing the team to understand better what customers' daily lives are likeDeep understandingGaining more clarity on necessary and challenging decisions (ex: roadmap or vision)Tangible feedback
Once you have your three buckets, you can choose activities that best help you achieve those results. Here are some of my favorites.
Use the goals and your colleagues to help you decide on the best activities for the day. Of course, you won't get to all of them, so make sure they align with what your teams need most.
After understanding who would be the best to invite, I start the recruitment process. I ask participants over email, but this email isn't like my usual recruitment email.
Within the invitation, I include a lot of context, such as:
I usually send the invite to over 100 people if I want to get ten participants to allow for a 10% response rate. I then have it be first-come, first-serve.
Sketch out the day, including breaks and any presentations you might have. For example, here is a general sketch I use for my six-hour customer days with eight participants:
Make sure there are plenty of signs that point to bathrooms, where refreshments are, and where each activity will be. This includes posting schedules and letting everyone know where they are meant to be and when.
Also, wear something that helps people identify you, so they can easily find you if you have questions!
After the day, send thank yous to each of your participants. You might have already sent the incentive, but an extra thank you note goes far.
And, if any of your colleagues helped you set up and run the day, thank them too!
The last thing on your list is to activate what happened during the customer day. Meet with each of your teams to discuss their findings and assign the next steps. Finally, round up any future research projects from the day and start planning.
Customer days are enjoyable and satisfying. Each colleague has always walked out of them with a fresh perspective and renewed energy. It's a great way to open an organization's eyes to what research can help accomplish. Plus, the participants always enjoy it!
Nikki Anderson-Stanier is the founder of User Research Academy and a qualitative researcher with 9 years in the field. She loves solving human problems and petting all the dogs.
To get even more UXR nuggets, check out her user research membership, follow her on LinkedIn, or subscribe to her Substack.